Interface: CameraPassthroughPipeline
Defined in: src/webgpu/cameraPassthroughPipeline.ts:78
A ready-made full-screen camera→target render pipeline. Build once at setup with createCameraPassthroughPipeline; every field is safe to capture into the frame worklet.
Properties​
cameraShaderBindings​
readonlycameraShaderBindings:CameraShaderBindings
Defined in: src/webgpu/cameraPassthroughPipeline.ts:81
The camera shader bindings the pipeline samples through.
cropBindGroup​
readonlycropBindGroup:GPUBindGroup
Defined in: src/webgpu/cameraPassthroughPipeline.ts:85
Static bind group with the crop uniform.
cropParamsBuffer​
readonlycropParamsBuffer:GPUBuffer
Defined in: src/webgpu/cameraPassthroughPipeline.ts:83
Uniform buffer holding the packed FrameCropParams; written by encodeCameraPassthrough.
pipeline​
readonlypipeline:GPURenderPipeline
Defined in: src/webgpu/cameraPassthroughPipeline.ts:79