Function: createCameraPassthroughPipeline()
createCameraPassthroughPipeline(
device,options):CameraPassthroughPipeline
Defined in: src/webgpu/cameraPassthroughPipeline.ts:108
Builds the full-screen camera passthrough pipeline: crop/orientation via FrameCrop, platform-correct camera sampling, one triangle. Use it to publish the camera through the WebGPU tier with zero WGSL of your own, or as the base pass under your overlay passes.
Parameters​
| Parameter | Type |
|---|---|
device | GPUDevice |
options | CameraPassthroughPipelineOptions |